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Dennis Bruber
dennis



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December 2001

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24 October 2008

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Todd McFarlane's samurai concept
3ds max, Photoshop, ZBrush
February 2007


   
This is a game model I created and wanted to post in the finished gallery section. So I added a background to it. The model is about 10,000 polys with two 2048 diffuse texture map made for next gen game systems. It also has specular and normal maps applied to it. I hope to hear your thoughts.
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